With the gradual implementation of the concept of the metaverse, the XR industry is becoming increasingly popular, and head-mounted display devices have made great progress, especially VR (Virtual Reality, virtual reality) glasses products. In order to achieve an immersive experience, VR glasses use optical lenses to stretch and enlarge the picture displayed on the flat screen into a curved virtual reality content that surrounds the field of view (FOV) of the human eye. The granularity of the displayed picture will be magnification; and because the image is very close to the human eye, the human eye's resolution ability is greatly improved, and the ability to perceive the graininess of the displayed image is significantly enhanced. The resolution of current mainstream flagship VR display products reaches 2K per eye (approximately 1200 PPI), but it is still not enough to eliminate the graininess of the VR display and achieve a realistic and fully immersive experience in the VR display.

视网膜级单眼4K VR!京东方玻璃基 Fast LCD+LTPO近眼显示屏,让你沉浸赛博朋克的未来视界 视网膜级单眼4K VR!京东方玻璃基 Fast LCD+LTPO近眼显示屏,让你沉浸赛博朋克的未来视界

Recently, BOE has made a major breakthrough in the field of near-eye display, and released a 2000+ PPI 2.48-inch 4K ultra-high-definition Fast LCD+LTPO near-eye display during the SID 2024 International Display Week, achieving a "real" display of retina-level single-eye 4K, eliminating the need for It eliminates the graininess of the near-eye display caused by insufficient screen resolution, allowing you to immerse yourself in the future vision of cyberpunk.

 

4K Fast LCD, retina-level VR
Immerse yourself in the future vision of cyberpunk
 

As we all know, the limit perceptual capability of the human retina is about 60 PPD (Pixels Per Degree, the number of pixels filled in every 1° of viewing angle). The mainstream single-eye 2K VR optical system can only achieve about 25~30PPD. If you want to completely eliminate the graininess of VR images and achieve retina-level display, the resolution of the display needs to reach single-eye 4K (2000+PPI). The near-eye display screen launched by BOE this time is based on Fast LCD technology solution, with a physical resolution of 3840×3840, retina-level VR, combined with 90Hz high-brush display and super multi-zone Mini LED backlight technology. The overall device life, service life and color Performance will be significantly improved, immersing you in a cyberpunk future vision.

 

LTPO technology support
Portable entertainmentexperience,Increase efficiency without gaining weight

Under the current technology, if higher pixel density is to be achieved, the transmittance of LCD products will decrease, resulting in increased power consumption, larger batteries, and increased weight of VR equipment, ultimately affecting the wearing experience. In order to improve the transmittance under ultra-high pixel density, BOE uses advanced LTPO low-temperature polycrystalline oxide technology and the top refined processing process in the semiconductor display field to shrink the parts of the pixel that affect the aperture ratio one by one; and Through local detail optimization, the optical efficiency of the pixel opening area is greatly improved. Compared with the 1200 PPI screen currently used by flagship VR equipment, BOE's 2000+ PPI Fast LCD has a pixel density increased by 70%, and the transmittance has not decreased, but increased by 10%, achieving "increased efficiency without increasing weight" on the screen side. .

 

As the Metaverse ecology continues to develop and grow, Fast LCD, as one of the mainstream choices for near-eye displays, has a very broad future market prospect and has attracted more and more manufacturers to enter the market. From a technical perspective, the process capabilities of the LTPS production lines originally used to produce mobile phones, tablets, high-end laptops and automotive screens can no longer fully meet the accuracy requirements of ultra-high pixel density VR displays. Investment in more advanced processes It is imperative.
As a leading company in the global semiconductor display industry, BOE has been deeply involved in the Fast LCD field for many years and has established long-term cooperative relationships with many key industry customers. In addition, in order to further strengthen its presence in the rapidly developing "Metaverse" market, BOE has invested in the construction of a sixth-generation new semiconductor display device production line, equipped with LTPO technology and using advanced fine processing processes in the field of semiconductor display, for the production of Metaverse cores. Devices such as VR displays and other high-end display products with high pixel density. The investment and construction of this production line is also an important measure for BOE to implement the "Screen IoT" strategy. While meeting the rising needs of emerging markets, it will accelerate iterative innovation in cutting-edge display technology and lead the XR industry to accelerate into the "Metaverse" era. .

原文始发于微信公众号(BOE 创新汇):Retina-level single-eye 4K VR! BOE’s glass-based Fast LCD+LTPO near-eye display allows you to immerse yourself in the future vision of cyberpunk

艾邦建有AR/VR产业链微信群,目前有HTC、PICO、OPPO、亮亮视野、光粒科技、影创、创维、佳视、歌尔、立讯精密、多哚(纳立多)、欣旺达、耐德佳,联创电子、至格科技、灵犀微光、舜宇光学、广景视睿、珑璟光电、京东方、海信视像、科煦智能、阿科玛、金发科技、思立可、新安天玉、四方超轻、大族激光、发那科、承熹机电等加入,也欢迎大家长按下方图片识别二维码加入微信群:
Document Download
Welcome to join by clicking hereAR/VR DirectoryCurrently, there are more than 3000 members, including companies such as GoerTek, HTC, OPPO, Skyworth, PICO, ByteDance, Black Shark, Lenovo, Nreal, Lynx, Luxon, Lingxi MicroLight, Luxshare Precision, Leading Ideal, OFILM, Huaqin, Wentai, Luxshare, Lumus, Sisvel, and Shunyu, among others. Click on the keywords below for filtering.
en_USEnglish